スポンサーリンク
公式に詳しく書いてある。
{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942} ... C++であることを表すGUID。定数。
TestApplicationCPP ... プロジェクト名。ただし変えても影響ない(なぜ)。
TestApplicationCPP\TestApplicationCPP.vcxproj ... プロジェクトファイルへのパス
{BCFFEF98-34EF-437F-BE38-8A084328984F} ... プロジェクトを一意に表す識別子。GUID。プロジェクトを作るたびに変わる。
{722044A8-0732-4C11-87C7-85A5DDFF9F78} ... ソリューションを一意に表す識別子。GUID。ソリューションを作るたびに変わる。
Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio Version 17 VisualStudioVersion = 17.5.33530.505 MinimumVisualStudioVersion = 10.0.40219.1 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestApplicationCPP", "TestApplicationCPP\TestApplicationCPP.vcxproj", "{BCFFEF98-34EF-437F-BE38-8A084328984F}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|x64 = Debug|x64 Debug|x86 = Debug|x86 Release|x64 = Release|x64 Release|x86 = Release|x86 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {BCFFEF98-34EF-437F-BE38-8A084328984F}.Debug|x64.ActiveCfg = Debug|x64 {BCFFEF98-34EF-437F-BE38-8A084328984F}.Debug|x64.Build.0 = Debug|x64 {BCFFEF98-34EF-437F-BE38-8A084328984F}.Debug|x86.ActiveCfg = Debug|Win32 {BCFFEF98-34EF-437F-BE38-8A084328984F}.Debug|x86.Build.0 = Debug|Win32 {BCFFEF98-34EF-437F-BE38-8A084328984F}.Release|x64.ActiveCfg = Release|x64 {BCFFEF98-34EF-437F-BE38-8A084328984F}.Release|x64.Build.0 = Release|x64 {BCFFEF98-34EF-437F-BE38-8A084328984F}.Release|x86.ActiveCfg = Release|Win32 {BCFFEF98-34EF-437F-BE38-8A084328984F}.Release|x86.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution SolutionGuid = {722044A8-0732-4C11-87C7-85A5DDFF9F78} EndGlobalSection EndGlobal
TestApplicationCPPの部分は変更してもどこにも反映されず影響もないが、直後のvcxprojへのパスが間違った場合のみ、エラー表記中にこの文字列が表示される。
せっかくなので.vcxprojファイルの中も見てみる。こちらはxmlファイル。
例としてLuaのinclude設定、ライブラリ設定をしたプロジェクトを作成した。
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals"> <VCProjectVersion>16.0</VCProjectVersion> <Keyword>Win32Proj</Keyword> <ProjectGuid>{bcffef98-34ef-437f-be38-8a084328984f}</ProjectGuid> <RootNamespace>TestApplicationCPP</RootNamespace> <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> <ProjectName>TestApplicationCPP</ProjectName> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v143</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <PlatformToolset>v143</PlatformToolset> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v143</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>Application</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <PlatformToolset>v143</PlatformToolset> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <WarningLevel>Level3</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> </ClCompile>
<Link> <SubSystem>Console</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> </ClCompile>
<Link> <SubSystem>Console</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> </Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile> <WarningLevel>Level3</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>C:\libraries\lua\include</AdditionalIncludeDirectories> </ClCompile>
<Link> <SubSystem>Console</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalDependencies>lua54.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>C:\libraries\lua</AdditionalLibraryDirectories> </Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile> <WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <AdditionalIncludeDirectories>C:\libraries\lua\include</AdditionalIncludeDirectories> </ClCompile>
<Link> <SubSystem>Console</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> <AdditionalLibraryDirectories>C:\libraries\lua</AdditionalLibraryDirectories> <AdditionalDependencies>lua54.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link>
</ItemDefinitionGroup>
<ItemGroup> <ClCompile Include="TestApplicationCPP.cpp" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup>
</Project>